Tuesday, June 24, 2008

Sparring Combinations

#1 running front kick, front kick, roundhouse kick, neck strike, reverse punch
#2 skipping roundhouse kick, front kick, roundhouse kick, neck strike, reverse punch
#3 skipping side kick, front kick, roundhouse kick, neck strike, reverse punch
#4 inside crescent kick, spinning outside crescent kick, roundhouse kick, neck strike, reverse punch

Friday, July 13, 2007

Hapkido #1

I know I described Hapkido 1-5 below over a year ago, but my understanding of them has changed due to a class last night with Master G. So here goes: the new and improved Hapkido #1.

Hapkido #1 is performed as a defense to an inside neck strike. So formally, your attacker would start in a left climbing stance and step forward with his right foot, striking with his right hand from left to right in a downward angle. As the defender, you step backwards and to the side in a right back stance (right foot forward) to avoid the neck strike. Fan block the attack with your left hand and obtain a grip on his arm, turning it over into a wrist takedown.

The key to this technique is to keep your weight on the backfoot the whole time, and this is something Master G. really stresses. Instead of stepping forward and going to a larger circular movement like an aikidoist would, we want to just bend our knees and drop the attacker straight down with this technique.

Monday, June 18, 2007

Breakfalls II

Ok, so one more I forgot to describe last night. I think of this one as just sweeping my own leg. To start, you bend your knees and squat until you are almost in a crouch while in a natural stance. Take your right leg and swing it towards the left on the ground almost like a kenpo inner sweep; simultaneously, you need to roll towards your left side, tilted to the right hip, and let yourself hit the ground while slapping the ground with your right hand. Repeat on the opposite side by reversing directions.

Friday, June 15, 2007

Some Basic Breakfalls

I had a refresher on several breakfalls tonight. To help me remember them, I'm going to jot down some notes about them.

The easiest one is where you start by sitting on your butt with your knees by your chest. Tuck in your chin and form a diamond with your hands above your head. The hands are slightly cupped rather than flat. Fall onto your back, simultaneously slapping the ground on each side with your hands and allowing your legs to swing freely up.

Another one starts with you sitting up on your knees. Your arms are in front of you as if you are surrenduring but lower, almost in front of your face. Allow yourself to fall forward with your neck tucked upwards, facing the sky, and break your fall with your two arms to the front. Sort of like a drop pushup.

A full breakfall has you starting in a climbing stance. You simply rollover your front leg side shoulder to hip fashion. You should land not solidly on your back but half-way between that and on your side. The back leg from the initial front stance should be almost straight and helping to break the fall using the side of the foot. Your initial front leg should be bent and breaking the fall with the sole. The front side arm is the one that slaps the ground.

Thursday, June 14, 2007

A Discussion of the Chayon-Ryu Sidekick

I'm still a bit mixed up about this topic myself. Chayon-Ryu means "Natural Way" so there's an effort to make all the strikes and kicks use movements your body does already. This sounds great in theory. In practice, I find it a bit trying just because I am used to kicking differently from the other karate styles I have studied.

The Chayon-Ryu sidekick is practiced from a horse stance. You do a step-behind movement and lift your front kicking leg as high as you can comfortably while looking at your target. Hands are outstretched to either side of yourself for balance. At this point, you probably (haven't confirmed with an instructor) form your foot and harden it. Fire the kick out, striking with the heel. As you strike your rear hand should be outstretched to the other side in reciprocal movement with the kicking leg and should approximate the same height level as the kicking foot. Rechamber and recover by placing the kicking foot on the ground into another horse stance.

Many karate styles would consider this sloppy because your hands seemingly fly around, but Chayon-Ryu considers this to be optimal because it is natural? Hmm, I dunno. I don't think it's a good idea for quicker recovery for another technique but I can see that it would be an easier way for the absolute rank beginner to kick.

More on this and the roundhouse kick when I get a chance and remember to blog about it.

Friday, March 17, 2006

Practical 5-6

#5 Response to overhand hammerfist.
Skip to the sideand divert the hammerfist with the farthest hand as you attack with an up arcing ridgehand to solar plexus from the closer hand. As he bends over, use the same attacking arm to downward smash an elbow to the spine of the attacker.

#6 Response to a neck strike
Step away from the blow and block with the new lead hand. Grab the attacker's hard to balance yourself and throw a sidekick to the floating rib.

Formal Practicals (One-Steps) 1-4

#1 - Response to a middle punch
Step to inside in a back stance, block with lead arm and counter with reverse punch to solar plexus.

#2 - Response to a middle punch
Step to outside in a back stance, block and push on opponent's elbow and then punch to the floating rib.

#3 - Response to a middle punch
Step to outside in a back stance, block with lead arm and counter with reverse punch to floating rib.

#4 - Response to upper punch
Cross arms in an x-block to chest as you step back with right leg. Upper block and reverse punch, making sure to close distance with a skip if needed. Defender steps up and attack steps back.

Friday, March 03, 2006

Hapkido Defenses 1-5

#1 Straight punch
Avoid the attack by sidestepping while simultaneously blocking the arm. Immediately execute koteigashi or side step take-down.


#2 High Chop/Neck Strik
e
Same as above


#3 Low Chop/Kidney strike

Same as 1 and 2


#4 Straight punch

Avoid the attack by sidestepping to attacker's outside while simultaneously blocking the arm. Using the rolling sword motion, step into the attacker and come down with the non-blocking arm onto the elbow (slight above for safety) and sink down with your center. This will take down the attacker.

#5 Low slash to the groin
Rock forward and down into a horse stance while scooping the attacking hand with both of your hands. While grasping the hand, step to the attacker's outside and perform ikkyu.

White Belt Self Defense

vs. front bear hug arms pinned:
Execute a two finger jab against hip pressure points on both sides. This will free up space for a knee to the groin. Follow up with a o-soto-gari type take down to either side of your attacker.

vs. front bear hug arms not pinned
Clap both your hands against attacker's ears. Follow up with a palm heel to the chin while side-stepping to take him to the ground.

vs. rear bear hug arms pinned
Stomp on instep of attacker's foot. With arms bent at the elbow at about 90 degree angle, drop into a horse stance while butting your rear into the attacker. Simultaneously, raise your arms above your head. This will open the attacker's grip on you. Backfist him in the face and then execute a classical hip toss from the rear, or you can do the hip toss with the natural movement torque.

variation two calls for you to hook one leg behind the attacker's leg, calf to calf, and then just sit down. This will take both you and the attacker down. Backfist to face while on the ground.

vs. rear bear hug arms not pinned
Stomp on attacker's instep, then slash a knifehand chop to groin. Execute the hip toss or natural movement hip toss variation.


vs. lapel grab
execute koteigashi on the non-grabbing hand

vs. wrist grab
Using your free hand, pull the trapped hand out against the attacker's v-grip. Strike with a backfist or other attack.


vs. double wrist grab

using natural movement, arc your entire body away in a circle. This will break the hold. Backfist the attacker.

vs. front choke
slam a series of punches to the attacker's gut. Use the o-soto-gari takedown, calf to calf.

vs. rear choke
Turn your neck into the v of the choke to get a little air and gain time

vs. straight punch
Step to outside to attacker with a block. Immediate grab his wrist and execute a side wrist throw/take down. This is really koteigashi.